![]() Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand. : Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. For example, if another effect says, “Creatures enter the battlefield tapped,” the permanents will enter as tapped copies of the target creature. External abilities may still affect how those permanents enter the battlefield. : Other enters-the-battlefield replacement abilities printed on the creatures entering the battlefield won’t be applied because those permanents will already be copies of the target creature at that point (and therefore they won’t have those abilities). No matter which order these effects are applied in, the creature will be a copy of the target creature when it enters the battlefield. : If a creature such as Clone is entering the battlefield under your control, there will be two copy effects to apply: the creature’s own and Mystic Reflection’s. : Replacement effects that modify how a creature enters the battlefield are applied in the following order: first, control-changing effects (such as Gather Specimens), then copy effects (such as the abilities of Mystic Reflection and Clone), then all other effects. Any “as enters the battlefield” or “ enters the battlefield with” abilities of the target creature will also work. : Any enters-the-battlefield abilities of the copied creature will trigger when the permanents enter the battlefield. : The entering permanents don’t copy whether the target creature is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. : If Mystic Reflection resolves, but the target creature leaves the battlefield before the next time one or more creatures or planeswalkers enter the battlefield, use the copiable values of the target creature as it last existed on the battlefield to determine what the entering permanents copy. ![]() In some unusual cases, they might, and if they do, use the copiable values of the creature at the time the permanents enter the battlefield. : In most cases, the copiable values of the target creature won’t change between Mystic Reflection resolving and the next time one or more creatures or planeswalkers enter the battlefield. The copy effect they apply last will determine which creature the entering permanent copies. Either way, it's good.: If more than one Mystic Reflection applies to the same permanent entering the battlefield, the controller of that permanent chooses the order of those copy effects. At its best, it can turn multiple creatures into a good creature on the board. But I am saying even at its worst it is a card you can definitely make use of because it's probably somewhere between ] (which isn't really used) and ] (which is used in a number of decks), and that's just at its worst. Of course that's not the ideal use for this card. I ask you to think of the moments in game, in practice, where you can't find a suboptimal creature to turn a possible threat into. At its WORST, it is soft creature counter so you can keep an opponent from having a bomb creature land on the board. It's almost never going to be a bad topdeck. This card will always just about be live. It's completely unrealistic to imagine a card only doing one of the best jobs it possibly can do (in this case, the interaction with Avenger of Zendikar) and not see what it can do at its worst. But when you analyze a card, you have to analyze the floor of the card as well as the ceiling. Of course that's not why you run this card.
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